Dice lure crimson shroud8/15/2023 ![]() Battles are turn based with each character being allowed a major move (attack, magic, item) and a minor move (skill) per turn. ![]() ![]() You play as a party of three, traversing through some ruins and learning that their original quest is not all that it seems. However, it is a better conclusion than the blink and you'll miss it happy ending, which doesn't even have the benefit of the hidden implications of the first ending RE: the unreliable narration of the narrated story.ģ3h PlayedCrimson Shroud is a modified Dungeons & Dragons experience for the 3DS, including the dice rolling and the visuals (all the characters and monsters are figurines). The 'Bad Ending' might not be great, and the promise of a better one is what kept me going through the double length of the NG+ runthrough. Oh, and don't even get me started on that ending. Almost feels like a (bad) Director's Cut in that aspect, especially as NG+ is where the majority of the "There is a key *somewhere* in the castle - good luck finding it!" treasure hunts (of sort) are placed, easily this games worst feature. In fact, I'd say for all the great details it adds - the first edition of the book you find in the hidden underground tower, the prince's room which, after several visits you discover his unfortunate end - that it only adds *more*, it doesn't broaden your understanding of this world in the way the central story does. 25h 17m PlayedIt's amazing how much NG+ does to both broaden the games mechanics and difficulty while not really doing anything with the various plot threads it has developed. ![]()
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